463. Island Perimeter Easy
1/**
2 * [463] Island Perimeter
3 *
4 * You are given row x col grid representing a map where grid[i][j] = 1 represents land and grid[i][j] = 0 represents water.
5 * Grid cells are connected horizontally/vertically (not diagonally). The grid is completely surrounded by water, and there is exactly one island (i.e., one or more connected land cells).
6 * The island doesn't have "lakes", meaning the water inside isn't connected to the water around the island. One cell is a square with side length 1. The grid is rectangular, width and height don't exceed 100. Determine the perimeter of the island.
7 *
8 * Example 1:
9 * <img src="https://assets.leetcode.com/uploads/2018/10/12/island.png" style="width: 221px; height: 213px;" />
10 * Input: grid = [[0,1,0,0],[1,1,1,0],[0,1,0,0],[1,1,0,0]]
11 * Output: 16
12 * Explanation: The perimeter is the 16 yellow stripes in the image above.
13 *
14 * Example 2:
15 *
16 * Input: grid = [[1]]
17 * Output: 4
18 *
19 * Example 3:
20 *
21 * Input: grid = [[1,0]]
22 * Output: 4
23 *
24 *
25 * Constraints:
26 *
27 * row == grid.length
28 * col == grid[i].length
29 * 1 <= row, col <= 100
30 * grid[i][j] is 0 or 1.
31 * There is exactly one island in grid.
32 *
33 */
34pub struct Solution {}
35
36// problem: https://leetcode.com/problems/island-perimeter/
37// discuss: https://leetcode.com/problems/island-perimeter/discuss/?currentPage=1&orderBy=most_votes&query=
38
39// submission codes start here
40
41impl Solution {
42 pub fn island_perimeter(grid: Vec<Vec<i32>>) -> i32 {
43 0
44 }
45}
46
47// submission codes end
48
49#[cfg(test)]
50mod tests {
51 use super::*;
52
53 #[test]
54 fn test_463() {
55 }
56}
57
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