1146. Snapshot Array Medium
1/**
2 * [1146] Snapshot Array
3 *
4 * Implement a SnapshotArray that supports the following interface:
5 *
6 * SnapshotArray(int length) initializes an array-like data structure with the given length. Initially, each element equals 0.
7 * void set(index, val) sets the element at the given index to be equal to val.
8 * int snap() takes a snapshot of the array and returns the snap_id: the total number of times we called snap() minus 1.
9 * int get(index, snap_id) returns the value at the given index, at the time we took the snapshot with the given snap_id
10 *
11 *
12 * Example 1:
13 *
14 * Input: ["SnapshotArray","set","snap","set","get"]
15 * [[3],[0,5],[],[0,6],[0,0]]
16 * Output: [null,null,0,null,5]
17 * Explanation:
18 * SnapshotArray snapshotArr = new SnapshotArray(3); // set the length to be 3
19 * snapshotArr.set(0,5); // Set array[0] = 5
20 * snapshotArr.snap(); // Take a snapshot, return snap_id = 0
21 * snapshotArr.set(0,6);
22 * snapshotArr.get(0,0); // Get the value of array[0] with snap_id = 0, return 5
23 *
24 * Constraints:
25 *
26 * 1 <= length <= 5 * 10^4
27 * 0 <= index < length
28 * 0 <= val <= 10^9
29 * 0 <= snap_id < (the total number of times we call snap())
30 * At most 5 * 10^4 calls will be made to set, snap, and get.
31 *
32 */
33pub struct Solution {}
34
35// problem: https://leetcode.com/problems/snapshot-array/
36// discuss: https://leetcode.com/problems/snapshot-array/discuss/?currentPage=1&orderBy=most_votes&query=
37
38// submission codes start here
39
40struct SnapshotArray {
41 false
42 }
43
44
45/**
46 * `&self` means the method takes an immutable reference.
47 * If you need a mutable reference, change it to `&mut self` instead.
48 */
49impl SnapshotArray {
50
51 fn new(length: i32) -> Self {
52
53 }
54
55 fn set(&self, index: i32, val: i32) {
56
57 }
58
59 fn snap(&self) -> i32 {
60
61 }
62
63 fn get(&self, index: i32, snap_id: i32) -> i32 {
64
65 }
66}
67
68/**
69 * Your SnapshotArray object will be instantiated and called as such:
70 * let obj = SnapshotArray::new(length);
71 * obj.set(index, val);
72 * let ret_2: i32 = obj.snap();
73 * let ret_3: i32 = obj.get(index, snap_id);
74 */
75
76// submission codes end
77
78#[cfg(test)]
79mod tests {
80 use super::*;
81
82 #[test]
83 fn test_1146() {
84 }
85}
86
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